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This is the archive of the old unDeadlock. It stops at May 2025. Every patch since then is on the new site.

Latest Deadlock patch notes
Minor balance changes

22nd Aug 2024

Patch Source
A beautiful in-game image of Deadlock.
General Updates
  • Fixed shotgun heroes applying buildup effects like toxic bullets instantly on ricocheted enemies

  • Parrying a Guardian now causes it to stop trying to repeatedly melee (and get parried over and over), and instead causes the boss to start shooting shortly there after

Item UpdatesWeapon Items
#
Bugfix

Fixed High-Velocity Mag affecting some abilities

Vitality Items
#
Nerf

Cooldown increased from 20s to 30s

#
Nerf

Bullet damage returned reduced from 80% to 70%

#
Nerf

Dying with Siphon Bullets stacks will now cause you to lose 2 stacks no matter who killed you (rather than returning 1 only if the victim killed you back)

Bugfix

Fixed Siphon Bullets acting as spirit damage for procs

Spirit Items
#
Nerf

Damage reduced from 150 to 100

Nerf

Spirit damage scaling reduced from 1.5 to 1.0

Nerf

Cast range reduced from 40m to 25m

Nerf

Sprint reduced from 2 to 1

Nerf

Spirit Shield reduced from +225 to +200

Hero Updates
IvyIvy

Air Drop

Nerf

Air Drop now silences the ally being carried until they are released

ShivShiv

Bloodletting

Nerf

Bloodletting incoming damage deferred reduced from 40% to 35%